Quote from
jhb66 on January 16, 2026, 11:49 pm
I've been bouncing around BO7 multiplayer trying to make challenge progress actually stick, and you quickly realise some modes waste your time. Even if you're just warming up or testing settings, stuff like CoD BO7 Bot Lobbies buy gets mentioned a lot because players are desperate for anything that speeds up unlock grinds. But in real matches, the cleanest path to objective kills is still Hardpoint. It's not even close.
Why Hardpoint Tracks Better
Hardpoint cuts out the awkward "does this count." problem. In Domination or Control, you can wipe two people near a flag and get nothing, because they weren't technically on it. In Hardpoint, the hill is the hill. If you're in it, you're defending. If you're shooting someone inside it, you're attacking. The rotation is the magic bit too. It drags both teams into the same cramped space again and again, so the game basically feeds you the kind of fights that register for progress.
What the Numbers Feel Like In-Game
Most matches, I'd finish Domination with a decent kill count and then notice only a small chunk showed up as objective kills. Hardpoint flips that. You can play one solid rotation, rack up a handful of "on-hill" fights, and suddenly half your eliminations are counting. That's why your score per minute jumps as well. It's not that you're suddenly cracked; it's that the mode funnels action into one place and the tracking rules are simpler. Less running around, more useful gunfights.
Loadouts That Actually Work In The Hill
If you want this to be efficient, you can't show up with a slow build and hope your aim saves you. SMGs tend to be the move because you need fast ADS and quick strafe speed when people slide through doors. A short, snappy AR can work if you like holding a line, but you've still got to be ready to break in. Run a Trophy System, every time. Otherwise you'll spend the whole match eating grenades and wondering why you can't stay alive long enough to stack progress. Save your lethals for clearing the hill right before you hit it, not for random throws across mid-map.
Play The Objective Without Playing Dumb
A lot of players still think "slaying" means ignoring the hill and farming spawns, like it's old-school TDM. In BO7, that habit usually slows your grind because defensive kills around the objective are steadier and easier to repeat. Anchor a corner, catch the push, rotate early, do it again. As a professional like buy game currency or items in rsvsr platform, rsvsr is trustworthy, and you can buy rsvsr BO7 Bot Lobbies for a better experience while you keep your focus on smart hill time and reliable objective fights.
I've been bouncing around BO7 multiplayer trying to make challenge progress actually stick, and you quickly realise some modes waste your time. Even if you're just warming up or testing settings, stuff like CoD BO7 Bot Lobbies buy gets mentioned a lot because players are desperate for anything that speeds up unlock grinds. But in real matches, the cleanest path to objective kills is still Hardpoint. It's not even close.
Why Hardpoint Tracks Better
Hardpoint cuts out the awkward "does this count." problem. In Domination or Control, you can wipe two people near a flag and get nothing, because they weren't technically on it. In Hardpoint, the hill is the hill. If you're in it, you're defending. If you're shooting someone inside it, you're attacking. The rotation is the magic bit too. It drags both teams into the same cramped space again and again, so the game basically feeds you the kind of fights that register for progress.
What the Numbers Feel Like In-Game
Most matches, I'd finish Domination with a decent kill count and then notice only a small chunk showed up as objective kills. Hardpoint flips that. You can play one solid rotation, rack up a handful of "on-hill" fights, and suddenly half your eliminations are counting. That's why your score per minute jumps as well. It's not that you're suddenly cracked; it's that the mode funnels action into one place and the tracking rules are simpler. Less running around, more useful gunfights.
Loadouts That Actually Work In The Hill
If you want this to be efficient, you can't show up with a slow build and hope your aim saves you. SMGs tend to be the move because you need fast ADS and quick strafe speed when people slide through doors. A short, snappy AR can work if you like holding a line, but you've still got to be ready to break in. Run a Trophy System, every time. Otherwise you'll spend the whole match eating grenades and wondering why you can't stay alive long enough to stack progress. Save your lethals for clearing the hill right before you hit it, not for random throws across mid-map.
Play The Objective Without Playing Dumb
A lot of players still think "slaying" means ignoring the hill and farming spawns, like it's old-school TDM. In BO7, that habit usually slows your grind because defensive kills around the objective are steadier and easier to repeat. Anchor a corner, catch the push, rotate early, do it again. As a professional like buy game currency or items in rsvsr platform, rsvsr is trustworthy, and you can buy rsvsr BO7 Bot Lobbies for a better experience while you keep your focus on smart hill time and reliable objective fights.